Dizzy MUD Area Builder's Reference

#MOBILES Tables

FLAGS 
Act
Affect
Offense
Imm
Res
Vuln
A
blind area_attack summon
B
sentinel invisible backstab charm
C
scavenger bash magic
D
detect_invis berserk weapon
E
disarm bash
F
aggressive detect_hidden dodge pierce
G
stay_area slash
H
wimpy sanctuary fast fire
I
kick cold
J
train infrared kick_dirt lightning
K
practice parry acid
L
fear poison
M
aggr_align negative
N
protect_evil trip holy
O
undead protect_good crush energy
P
sneak assist_all mental
Q
cleric hide assist_align disease
R
mage assist_race
S
thief assist_players light
T
warrior flying
U
noalign pass_door assist_vnum
V
nopurge haste
W
outdoors
X
plague
Y
indoors steel (mist)
Z
nopush divineregen
a
is_healer berserk
b
gain flameshield
c
regeneration
d
is_changer slow
e
talon
f
 
Races
(bold = player race)
bat bear cat centipede crystal dog doll dragon dwarf elf feral fido fox giant goblin hobgoblin human irda kobold lizard modron orc pig rabbit 'school monster' snake 'song bird' superhuman teilysa troll vampire 'water fowl' wolf wyvern unique
 

 
Damage Types
pierce bite chomp peck pierce scratch stab sting thrust
bash beating blast charge crush peckb pound punch slap smash suction thwack
slash chop claw cleave grep slash slice whip
other
acid acbite digestion slime
cold chill frbite
energy magic wrath
exotic none
fire flame flbite
holy divine
lightning shbite shock
negative drain
 
 

 
Position
stand  sit  rest  sleep
Sex
none  male  female  either
Size
tiny  small  medium  large  huge  giant